Sunday, May 6, 2012

Stellar update 0.3.0

Stellar is currently Programming the GUI

We're planning to get the GUI fully working in the next 4-6 weeks

We're going to add Global Settings:

  • Fullscreen or Choose between a list of common screen resolutions
  • Link Stellar with your favourite Image / Sound editor
  • More...
Stellar is still in the early stages of development and it's looking good so far.

After the GUI layout is done we're going to do the fun part:  giving each button code :-)

Here is a screenshot of Stellar's sprite section in a (800 x 480) size


Tuesday, May 1, 2012

New version 2.0!

New version out made by Hans Gillis hans.miniemen@gmail.com.

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Changed:

  • Instead of opening a game.py with OpenFile(Path)
  • Some Improvements for "IoErrors"
  • Opens now with Python2.7 instead of 3.x.x
  • addsprite :  removed error when user had a "." in path name too early
  • addsound  : So I added a new module --> stringmanipulation.py
  • addfont   : And a new function --> GetPath(string,platform) which determines the FileName


Added: 


  • 2 new functions in StringManipulation Module: *TabifyRegion*UnTabifyRegion
  • GIFImage module for Animated Gif support (made by Roebros)
  • Action for Adding Animated Gifs
  • Menu Icon for Adding Animated Gifs
  • Made it linux/macintosh friendlyer
  • Quick Script have been added
  • addsprite : Added the possibility to open more files in 1 click
  • addsound  : instead of opening image by image
  • addfont   : Combined with my StringManipulation.py


Removed:

  • All the print statements
  • A few Comments
  • The (Q)Tree class and module

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